14. Graphics Class Design
14.1 Design principles
14.1.1 Types
14.1.2 Operations
14.1.3 Naming
14.1.4 Mutability
14.2 Shape
14.2.1 An abstract class
14.2.2 Access control
14.2.3 Drawing shapes
14.2.4 Copying and mutability
14.3 Base and derived classes
14.3.1 Object layout
14.3.2 Deriving classes and defining virtual functions
14.3.3 Overriding
14.3.4 Access
14.3.5 Pure virtual functions
14.4 Benefits of object-oriented programming
Test Yourself!

Drill
